Kind of slow day today.
The parts of the day that weren't spent staring blankly at the screen consisted primarily of playing around with shader code.
I incorporated spherical harmonics for diffuse lighting and cleaned up to code a little bit, splitting off the Phong lighting code completely. That whole process actually took way too long and generated way too many bugs. Most of the problem was getting the diffuse and specular intensities to be something reasonable.
Other than that, I was trying to gather some more reference images. Why is it so difficult to find decent pictures of Starbuck in the cockpit? I'm just going to have to go back and watch the entire Battlestar Galactica series again apparently. (Note to self: do not tempt self.)
That's all I've got for today!